Sunday, May 13, 2012


Project #3 - Create a cartoony/fantasy style Game Asset using hand painted textures.
I made a castle environment using a tileable texure for the floor and the brick.

Project 2: Create 2 game ready Assets using hand painted textures
Game Asset #2 - Electric Box

Project 2: Create 2 game ready Assets using hand painted textures
Game Asset #1 - Flash Grenade
Project 1: Create Two texture sets: One more of a surface texture & other more of an object texture

Top Right brick: made it less red and more visible that it was brick.
Top left brick: made it more visible because it was to dark
Ceiling: changed water ceiling
Made it seem more realistic
Critique 2: Replaced house; brightened up the scene and added lighting to the windows.

Critique 1: Resized texture size, brighten up scene, fixed UVs.
Floor texture size: 2048x2048; beam sets texture



UV Layout
Project #2: Game Asset #2 - Electric Box
Size: 1024 x 1024



UV Layout
Game Asset #1 - Flash Grenade
Critique #3 - Before & After

UV Layout
UV Layout with wireframe
Texture Set #2 - Re-Work
Texture Size: 1024 x 1024
2nd Texture Set - size: 1024 x 1024
1st Texture Set - Size: 2048 x 2048
2nd Critique - Before & After

GAM225 - Portfolio Review
Before (Top) & After (Bottom) Critique.
GAM250 - Portfolio Review
Critique Re-do: Resized texture size, brighten up scene, fixed UVs.
Floor texture size: 2048x2048; beam sets texture size: 512x512.